Designing a Library for Generative Audio in Unity

Enrico Dorigatti; Stephen Pearse
DAFx-2023 - Copenhagen
This paper overviews URALi, a library designed to add generative sound synthesis capabilities to Unity. This project, in particular, is directed towards audiovisual artists keen on working with algorithmic systems in Unity but can not find native solutions for procedural sound synthesis to pair with their visual and control ones. After overviewing the options available in Unity concerning audio, this paper reports on the functioning and architecture of the library, which is an ongoing project.
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